BUILDING A GIANT SPIKE TRAP MAZE To Exploit The Game - Going Medieval Is Perfectly Balanced

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Going Medieval is an early access game which is effectively medieval Rimworld. Set in a post apocalypse Britain which has returned to medieval technology you now have to lead your colony to survive against endless raids and trebuchets that can throw a 90kg stone projectile over 300 meters! Now when it comes to defending your base there are many ways to do it. Today however we have decided to just start building a giant spike trap maze to exploit the ai pathfinding in the game and turn it into a nightmarish Disney land queue simulator with no escape and no counter! Thats right its a classic video of the spiffing brit breaking an early access game that has just topped the charts so why not go find going medieval steam! So sit back and get comfy as I reveal my going medieval guide and going medieval tips on how to break the game!

What you have seen here today is part of a fantastic perfectly balanced series on youtube where I go from game to game and break them with wacky exploits to gain things like unlimited gold. If you enjoyed this then be sure to check out more. The style is similar to RT game and callmekevin in parts. A large influence on this series has come from Valefisk and The Killian Experience.

So sit back relax and enjoy this Going Medieval Exploit! How on earth can one english bugger beat this Medieval city builder and gain immortality with an unstoppable base!! All will be revealed in this Going Medieval gameplay montage where in this we unleash the greatest Trap Maze! Who knows maybe this game is more broken than Rimworld

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Twitter: @thespiffingbrit

Title: Building A GIANT SPIKE TRAP MAZE To Exploit The Game - Going Medieval Is Perfectly Balanced
Darksiders 3
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